clockReward Cycle Schedule

The CORE XP system distributes XNT rewards on a daily cycle, while the X1 team funds the rewards on a weekly cycle. This structure keeps emissions predictable, fair, and sustainable for the long term.


πŸ—“ Overview

CORE uses two timeframes:

Schedule Layer
Frequency
Purpose

Cycle

Daily (24 hours)

XP β†’ XNT conversion & rewards

Vault Funding

Weekly

X1 team deposits XNT that funds the week’s cycles

The result is a clean and balanced system:

  • Users receive rewards every day

  • The vault is replenished once per week

  • Emissions remain stable and predictable


πŸ“… Daily Cycle (24 Hours)

Every day at 00:00 UTC, a new cycle begins.

Each cycle represents a 24-hour reward window where all XP earned contributes to that day’s rewards.

Daily Cycle Timeline

Time (UTC)
Action

0:00

Cycle starts β€” daily budget assigned

Throughout the day

Users earn XP from all CORE activities

23:59

Cycle closes β€” total XP is calculated

After close

XP is converted to XNT using the daily budget

Immediately after

Next Cycle begins


πŸ’° Daily Reward Budget

The vault assigns a fixed daily XNT budget to each cycle.

Example:

This daily budget is all that can be paid out for XP earned that day.

It guarantees:

  • Predictable emissions

  • A sustainable reward system

  • No inflation or runaway grants


πŸ”„ XP β†’ XNT Conversion Each Day

At the end of the cycle:

Users receive:

Meaning:

  • High activity days β†’ slightly lower XNT per XP

  • Low activity days β†’ higher XNT per XP

  • Farming is pointless because rate adjusts dynamically

  • The system self-balances without manual intervention


πŸ—“ Weekly Vault Funding

Once per week, the X1 team deposits XNT into the CORE Vault.

This deposit determines the budget for the next 7 daily cycles.

Example:

Why weekly funding?

  • Simple to manage

  • Easy to adjust as the ecosystem grows

  • Keeps emissions stable

  • Avoids daily funding burdens

  • Allows predictable planning for the X1 team


πŸ“Š How Cycles and Funding Fit Together

Each cycle converts XP independently, ensuring fair reward distribution.


🧠 Why This Model Works So Well

βœ” Predictable

Users know rewards update every day, and emissions follow weekly planning.

βœ” Sustainable

Daily caps and weekly deposits prevent inflation.

βœ” Easy to Understand

Simple structure for both users and developers.

βœ” Dynamic

Conversion rates adjust automatically based on real activity.

βœ” Resistant to Gaming

Users cannot β€œgame the rate” across days or accumulate cheap XP for later conversion.


πŸ’‘ For Developers

Key constants in configuration:

(See β€œDeveloper Appendix: CORE Vault & Cycles” for the full implementation.)

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