Reward Cycle Schedule
The CORE XP system distributes XNT rewards on a daily cycle, while the X1 team funds the rewards on a weekly cycle. This structure keeps emissions predictable, fair, and sustainable for the long term.
π Overview
CORE uses two timeframes:
Cycle
Daily (24 hours)
XP β XNT conversion & rewards
Vault Funding
Weekly
X1 team deposits XNT that funds the weekβs cycles
The result is a clean and balanced system:
Users receive rewards every day
The vault is replenished once per week
Emissions remain stable and predictable
π
Daily Cycle (24 Hours)
Every day at 00:00 UTC, a new cycle begins.
Each cycle represents a 24-hour reward window where all XP earned contributes to that dayβs rewards.
Daily Cycle Timeline
0:00
Cycle starts β daily budget assigned
Throughout the day
Users earn XP from all CORE activities
23:59
Cycle closes β total XP is calculated
After close
XP is converted to XNT using the daily budget
Immediately after
Next Cycle begins
π° Daily Reward Budget
The vault assigns a fixed daily XNT budget to each cycle.
Example:
This daily budget is all that can be paid out for XP earned that day.
It guarantees:
Predictable emissions
A sustainable reward system
No inflation or runaway grants
π XP β XNT Conversion Each Day
At the end of the cycle:
Users receive:
Meaning:
High activity days β slightly lower XNT per XP
Low activity days β higher XNT per XP
Farming is pointless because rate adjusts dynamically
The system self-balances without manual intervention
π Weekly Vault Funding
Once per week, the X1 team deposits XNT into the CORE Vault.
This deposit determines the budget for the next 7 daily cycles.
Example:
Why weekly funding?
Simple to manage
Easy to adjust as the ecosystem grows
Keeps emissions stable
Avoids daily funding burdens
Allows predictable planning for the X1 team
π How Cycles and Funding Fit Together
Each cycle converts XP independently, ensuring fair reward distribution.
π§ Why This Model Works So Well
β Predictable
Users know rewards update every day, and emissions follow weekly planning.
β Sustainable
Daily caps and weekly deposits prevent inflation.
β Easy to Understand
Simple structure for both users and developers.
β Dynamic
Conversion rates adjust automatically based on real activity.
β Resistant to Gaming
Users cannot βgame the rateβ across days or accumulate cheap XP for later conversion.
π‘ For Developers
Key constants in configuration:
(See βDeveloper Appendix: CORE Vault & Cyclesβ for the full implementation.)
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